Learning games for dyslexic youngsters


DYS 2.0 was intended for transfer and improvement of the successfully completed GRUNDTVIG project EDysgate 2006–2008. We offer here
a motivating and stimulating learning environment for carefully selected range of skills known to be important to young dyslexic adults.
At project's end nearly 275 learning games and a game
configurator became free of charge available in 6 languages (English, German, Bulgarian, Greek, Czech, Lithuanian).
The learning games address seven areas of particular importance for vocational skills development: Auditory Discrimination, Auditory Memory, Auditory Sequence, Visual Discrimination, Visual Memory, Visual Sequence, Spatial Position.

The target groups are: young dyslexic adults at age app 16-26, their parents and trainers specialised on dyslexia. The main purpose of using the learning games is to support the development of vocational skills and life chances of young dyslexic adults and to provide a new kind of resources to trainers.


DYS 2.0 won the Austrian State Prix in Multimedia 2008 and the World Summit Award 2009!


The project was funded by the EC GRUNDTVIG Programme.

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